August 30, 2003
Metal Gear Solid 3 Live Video Interview


Konami's Hideo Kojima, head developer of Metal Gear Solid 3, gives a live audience interview at this year’s Playstation Experience (2003). Hideo Kojima takes questions from the presenter of the show as well as from the live audience. The interview can be seen on some rather shaky cam video footage. You can also view the trans script of the interview bellow:

Click here to view video

Q. When did you start to think about creating MGS 3 and what have you found to be a difficult factor in the making of the sequel?

A. I started working on or thinking about MGS 3 right before I was about to finish MGS 2 and right after MGS 2 I was working on MGS 2 substance, which is like a spin off and I spent like a year and a half. Creating MGS 3 is really difficult because of the jungle, trying to create a realistically looking jungle is very difficult.

Q. Is that was what most time consuming and the most pain full for him trying to put this together?

A. In order to create a realistic jungle we have to redo the game engine from scratch, that is what’s really taking a lot of time.

Q. Do you play as big boss in the third game?

A. My answer will be the same I will leave it up to your imagination.

Q. How many hours of gameplay will be in the game?

A. Honestly speaking I don’t know but if you get lost in the jungle you could really live there!

Q. Do you play radeon in the third game or snake?

A. Radeon is not going to be in MGS 3.

Q. Will the ninja’s be in the game?

A. No. The same ninja’s you are talking about will not be in the game but there will be other guys similar.

Q. How many new characters will there be in Metal Gear Solid 3?

A. I cannot give you a concrete number, like an answer, but there will be more characters than you have seen in MGS 1 or 2.

Posted by LNorton at August 30, 2003 12:00 AM